// Require the necessary discord.js classes const fs = require('fs'); const { Client, Collection, Intents } = require('discord.js'); const { token } = require('./config.json'); // Create a new client instance const client = new Client({ intents: [Intents.FLAGS.GUILDS] }); // Allow client to keep track of commands so other commands can use them client.commands = new Collection(); const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js')); for (const file of commandFiles ) { const command = require(`./commands/${file}`); // Set a new item in the Collection // With the key as the command name and the value as the exported module client.commands.set(command.data.name, command); } //keep track of different event handlers in an array, same as commands const eventFiles = fs.readdirSync('./events').filter(file => file.endsWith('.js')); for (const file of eventFiles) { const event = require(`./events/${file}`); if (event.once) { client.once(event.name, (...args) => event.execute(...args)); } else { client.on(event.name, (...args) => event.execute(...args)); } } // Login to Discord with your client's token client.login(token);